Events: Flow Adapter
Convert material based collision and destruction events to Flow emitters data streams.
Installation
To use this Node, you must enable source
in the Extension Manager.
Inputs
Name |
Type |
Description |
Default |
---|---|---|---|
execIn |
|
Input execution |
|
events |
|
Material based data used to generate Flow data. |
Outputs
Name |
Type |
Description |
Default |
---|---|---|---|
execOut |
|
Output execution |
|
positions |
|
Unique vertices in world space used by faces. |
|
faceVertexIndices |
|
Index buffer used to build faces from unique vertices. |
|
faceVertexCounts |
|
Define how many indices are used per face. Array length is the total face count. |
|
velocities |
|
Initial velocity per vertex. |
|
coupleRateSmokes |
|
Emission rate per index. |
|
subsetLayers |
|
Flow layers that are mapped to materials associated with faces. |
|
subsetFaceCounts |
|
How many faces of each layer are in the output buffers. |
|
subsetEnabledStatus |
|
If faces associated with layer slot should be used. Handles a material not being mapped to a valid Flow layer ID via Flow simulate prim. |