triangulate mesh

ATTENTION!: omni.particle.system.core is currently undergoing extensive (breaking) changes. Please be aware that systems built with the existing extension will need to be rebuilt in the USD Composer 2023.2 release.

Installation

To use this Node, you must enable omni.particle.system.core in the Extension Manager.

Inputs

Name

Type

Description

Default

playbackEvaluation

bool

If this is true, time for the simulation is from the timeline, not real time.

False

playbackStartFrame

int

If ‘playbackEvaluation’ is true, this is the frame after which the simulation will start.

0

debugDraw

bool

False

Outputs

Name

Type

Description

Default

points

pointf[3][]

Array of point positions

[]

normals

normalf[3][]

Array of face-varying normals

[]

triIndices

int[]

List of triplets of indices into ‘points’, representing triangles

[]