Extract Animation Graph Pose Bundle
Extracts the pose as a bundle after the animation graph has executed.
Installation
To use this Node, you must enable omni.anim.graph.core
in the Extension Manager.
Inputs
Name |
Type |
Description |
Default |
---|---|---|---|
Pose (pose) |
|
The character input pose. |
Outputs
Name |
Type |
Description |
Default |
---|---|---|---|
Root Translation (World Space) (rootTranslation) |
|
The character root translation in world space. |
|
Root Rotation (World Space) (rootRotation) |
|
The character root rotation (quaternion) in world space. |
|
Skeleton Delta Translation (Skeleton Space) (skeletonDeltaTranslation) |
|
The character skeleton displacement(delta) translation in skeleton space. |
|
Skeleton Delta Rotation (Skeleton Space) (skeletonDeltaRotation) |
|
The character skeleton displacement(delta) rotation(quaternion) in skeleton space. |
|
Joint Translations (Local Space) (jointTranslations) |
|
The character joint positions in local space, based on the referenced skeleton. |
|
Joint Rotations (Local Space) (jointRotations) |
|
The character joint rotations (quaternion) in local space, based on the referenced skeleton. |