Get Animation Graph World Transform
Get the world space transform from the Animation Graph on the specified UsdSkelRoot prim.
Installation
To use this Node, you must enable omni.anim.graph.core
in the Extension Manager.
Inputs
Name |
Type |
Description |
Default |
---|---|---|---|
Skel Root Path (skelRootPath) |
|
The prim path of a UsdSkelRoot to which has the AnimationGraph applied and assigned to it. |
Outputs
Name |
Type |
Description |
Default |
---|---|---|---|
Transform (transform) |
|
Character world transform of the given UsdSkelRoot. |
[[1.0, 0.0, 0.0, 0.0], [0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 0.0], [0.0, 0.0, 0.0, 1.0]] |