103.5.1
RTX - Common
Improvements
Added “Points default width” to Render Settings/Common/Geometry as fallback if no width is specified in UsdGeomPoints.
Known issues
Closing the application while a material is loading may hang the application.
RTX - Real-Time
Known issues
SSS sometimes has bright sparkles.
Dark bands are visible on sky mesh when both “Global Volumetric Effects” and Translucency “Fractional Cutout Opacity” are enabled.
Textures are not supported in Rect Lights unless Sampled Direct Lighting is enabled.
RTX - Interactive (Path Tracing)
Bug fixes
Fixed “If Total Samples per Pixel is set to 0 (infinite), the elapsed time in the HUD stats is not updated.”
Known issues
Some AOVs cannot be enabled in the Render Settings.