Edit Menu
The edit menu contains useful editing tools like cut, copy and paste along with a selection of more advanced capabilities.
Menu Items |
Action |
---|---|
Undo |
Reverts your changes, newest to oldest
|
Redo |
Reverts your most recent change
|
Select |
Show a range of selection options
|
Instance |
Creates a memory/performance friendly copy of an asset at the cost of asset flexibility.
|
Duplicate |
Make a copy of the referenced asset, without layer changes,
to current selected layer
|
Duplicate All Layers |
Make a copy of the referenced asset, with all layer changes,
to their own layer
|
Duplicate Collapsed |
Combine changes from all layers, disconnect the reference
relationship and make a new object on current selected layer
|
Parent |
Creates an X form and nests selected assets under the X Form.
|
Unparent |
Removes nesting of selected asset.
|
Group |
Puts all selected assets into a group container
|
Toggle Visibility |
Hides / Shows selected items in the viewport
|
Delete |
Delete the entity that is currently selected in the stage
|
Rename |
Rename the currently selected prim
|
Hide Unselected |
Hides all assets that are not selected
|
Un-hide All |
Returns all hidden assets to visible in your scene
|
Focus |
Positions the viewport, centered on the selected mesh
|
Toggle Visualization Mode |
Toggles between standard visualization mode and de-clutter visualization mode
|
Capture Screenshot |
Takes a screen capture
|
Preferences |
Opens the Preferences Panel
|